First rule of Viker – Don’t steal quotes from films.
We are Viker
Viker was launched in February 2017 with one simple but ambitious goal:- To make a shed-load of free-to-play mobile games for people all over the world to play and love.
With a small but dedicated team of designers, developers and marketeers operating out of an abandoned art gallery in central London our origins are humble but we dream big and we work fast.
Founder Ben Cusack, a man with decades of experience in both console and mobile game publishing, offers Viker wisdom and gravitas (note we didn’t say old) to a youthful and energetic team of fellow gaming enthusiasts. Having worked at some pretty big, intimidating, global superpowers of the gaming industry, Ben established this crack team to be fast-moving, imaginative and efficient. We don’t print stuff. We don’t send emails. Meetings don’t last longer than 15 minutes…
The best games are simple. Let’s create them that way.
More than that, work should be fun (after all, we spend a lot of time doing it!) so we make sure Viker is a place we WANT to be, not HAVE to be.
As a reminder of this we have a little sign in our kitchen (it’s actually massive) that says, “Don’t Be A D*ck”. That’s right, no ducks allowed at Viker.
We love devising new games to infuriate, amaze, and impress and if you have any bright ideas for a game, drop us a message, we like emails from strangers.
Blow our minds @ firstname.lastname@example.org or stalk us on social.